I’m a multidisciplinary designer and artist working across print, branding, and interactive experiences. My process starts with image-making, research, and hands-on experimentation, then resolves into clear visual systems that hold up across screen and physical output.
Most of my projects move between digital and physical because the format shapes how people understand the work. I’m drawn to editorial design, identity systems, and art direction, especially where concept and execution need to land clean without flattening the idea.
I’m looking for a role where I can build experience on real constraints and ship work with a team, while keeping the conceptual and editorial edge that drives my practice. Outside of projects, I’m constantly collecting visual references and learning new mediums, using photography and drawing as daily tools to generate and test ideas.
My cat Luna and I are very similar